A Philosopher's Blog

Uncommon Commoners #1: Fish Sticks

Posted in Pathfinder by Michael LaBossiere on May 31, 2014

Fishsticks-Cover

A Pathfinder Role Playing Game compatible adventure for 1st-3rd level characters.

Description

Fish Sticks is the first book (of seven) in The Uncommon Commoners campaign series. In this semi-epic campaign, the uncommon commoners will fulfill their destiny. Or die trying. Or both—if their destiny is to die trying.

Bound by destiny and linked by a secret from the past, the uncommon commoners must face their first semi-great challenge, best explained by the following uncommon poem:

 

Welcome to Pisco, our village.
Which, I hope, you will not pillage.
Though the village smells please do not go!
I beg you to listen to our tale of woe!
Once we were happy and full of weal.
Now the place smells like a dead seal!
As for the cause of our pain
You do not need a giant brain
Nor the diviner’s art
To know that the fish do fart!
I am at my wit’s end!
Help us, or I’ll go around the bend!
That is what I have to say.
If you won’t help us, I bid you good day!

The Uncommon Commoners #1: Fish Sticks is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 1st-3rd level uncommon commoner characters (included in the adventure). While the adventure is written to be humorous and fairly light, it is also designed to be suitable for serious game play.

Here are some of the features of the adventure:

  • Detailed color maps for the adventure.
  • Fully developed NPCs, complete with detailed descriptions, backstories and motivations. And loot.
  • An actual plot. Really. In at least two senses of the term. Plus combat, of course.
  • Full statistics are included for all encounters—no need to look up monsters.
  • Pre-Generated uncommon commoners with backstories, catch phrases, special abilities and special feats.
  • New NPC classes (the magician and the wilds warrior).
  • New Traits & Feats (resilience, focused healer, heroic resilience, devoted healer, and doorman).
  • New rules for intelligent mounts.
  • New Spells (accompanying performer, amplify instrument, entourage, loud speak, and saltball).
  • New Magic Items & Equipment(boots of underwater walking, dancing sea bird, elixir of dancing, elixir of drunken dancing, necklace of saltballs, sexy tiara, salt bomb, bubble weed and Kelok crossbow).
  • 86 pages of adventure (includes maps)!
  • Donk!

Available  At

DriveThru RPG
P
aizo

Downloads

Hero Lab Files, Maps, Etc.

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

 

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Rils’ Lesser Sanctum at DriveThruRPG and the Paizo Store

Posted in Pathfinder by Michael LaBossiere on October 29, 2013

A Pathfinder compatible adventure for 3rd-5th level characters.

Description

This adventure is the second in the Rils’ series. It is preceded by the Tomb of Rils.

While scholars of necromancy debate the very existence of Rils, none of them doubt that there are numerous tombs, sanctums and dungeons that are allegedly his handiwork.

The scholars who accept that Rils existed believe that because of his devotion to knowledge, he created numerous repositories holding his scrolls and books.  They also claim that Rils did not wish his knowledge to fall into unworthy hands or to be acquired too easily. As such, these repositories are supposed to be well guarded and thoroughly trapped. Others claim that he created these places as deathtraps to slaughter those who might someday challenge his power. Still others speculate that some of his tombs and sanctums were created to imprison and torment failed students.

Rils’ actual fate and motives (assuming he existed at all) are not recorded in history. Some scholars believe that he was destroyed by adventurers who mistook him for an evil lich. Others contend he was destroyed by adventurers because he was an evil lich. Some say that he still exists and dwells within a vast underground library, penning necromantic tomes. Whatever the truth, from time to time the location of one of Rils’ alleged repositories is discovered and adventurers brave the dangers within. Sometimes, it is said, Rils himself takes a hand in guiding potential necromancers…perhaps to power…perhaps to doom.

Rils’ Lesser Sanctum is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 3rd-5th level characters. It is written to follow Tomb of Rils, but can be run as a stand-alone adventure.

Here are some of the features of the adventure:

  • Detailed color maps for the adventure.
  • Full statistics are included for all encounters—no need to look up monsters.
  • New spells (Animate Desert Zombies, Animate Burning Skeletons, and Bone Dance).
  • New Monsters (Burning Skeletons, Toothed Fish and Desert Zombie)
  • New Magic Items (Binding Bracers, Mummy Unguent, Lesser Necromantic Mask, and Swarm Stone).
  • Free Hero Lab portfolio.
  • Dream sequences.

Available now on Amazon.

Available at DriveThruRPG.

Available at the Paizo store.

Downloads

Rils’ Lesser Sanctum PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Tomb of Rils at DriveThruRPG & Paizo

Posted in Pathfinder by Michael LaBossiere on October 11, 2013

A Pathfinder compatible adventure for 1st-3rd level characters.

Description

The history of Rils is a matter of considerable debate among the great scholars of necromancy. Some of the learned even assert that Rils never existed. Some claim that stories about different necromancers were combined over the centuries and this fictional composite was named Rils.

While the myths and historical accounts vary, a common point of agreement is that unlike many other necromancers of his caliber, Rils was not interested in spreading undeath across the world. Instead, Rils has been portrayed as devoted to the study of necromancy and the undead as a matter of intellectual curiosity.

The scholars who accept that Rils existed believe that because of his devotion to knowledge, he created numerous repositories holding his scrolls and books.  They also claim that Rils did not wish his knowledge to fall into unworthy hands or to be acquired too easily. As such, these repositories are supposed to be well guarded and thoroughly trapped.

Rils’ actual fate (assuming he existed at all) is not recorded in history. Some scholars believe that he was destroyed by adventurers who mistook him for an evil lich. Others contend he was destroyed by adventurers because he was an evil lich. Some say that he still exists and dwells within a vast underground library, penning necromantic tomes. Whatever the truth, from time to time the location of one of Rils’ alleged repositories is discovered and adventurers brave the dangers within.

Tomb of Rils is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 1st-3rd    level characters.

Here are some of the features of the adventure:

  • New traps.
  • Detailed color map for the adventure.
  • Full statistics are included for all encounters—no need to look up monsters.
  • New spells (Bone Dance and Glue).
  • New Monster (Bone Dancer)
  • Free Hero Lab portfolio.
  • Zombie fish.

Available now on Amazon.

Available at DriveThruRPG.

Available at the Paizo Store.

Downloads

Tomb of Rils Monsters, Spells & Maps

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Broken Mine at Paizo & DriveThruRPG

Posted in Pathfinder by Michael LaBossiere on October 4, 2013

A Pathfinder compatible adventure for 4th-6th level characters.

Description

Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization after the disaster. Unfortunately, his benevolent madness was…madness. He created strange dungeons filled with exotic traps and monsters to guard these items. As most dungeon creators do, he left cryptic and even bizarre clues regarding the locations of his caches.

One such clue was entrusted to an order of druids and, after centuries, they finally managed to locate the dungeon in question. However, as is always the case, they will call on the heroic adventurers to recover the item promised to them, a magical vine. In return, the brave survivors will be able to keep all the other treasures of the broken mine.

Broken Mine is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 4th-6th level characters.

Here are some of the features of the adventure:

  • Random encounters for the area.
  • Detailed color maps for the adventure.
  • Full statistics are included for all encounters—no need to look up monsters.
  • Unusual traps.
  • Hero Lab support.

Available on Amazon.

Available at DriveThruRPG.

Available at Paizo.

Downloads

Broken Mine Monsters & Maps PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Tower of Zakelana at DriveThruRPG & Paizo Store

Posted in Miscellaneous, Pathfinder by Michael LaBossiere on September 19, 2013

Zakelena-Cover

Description

Roughly three centuries ago the young Zakelana began her adventuring career as a wizard. She was well known for her gift for turning foes to allies and for having a rather broad definition of what counted as a legitimate target for adventuring. This approach earned her the anger of many powerful people who sent assassins or monsters to exact their vengeance. Whenever possible, Zakelana attempted to persuade any would be killer to switch sides. The best known example occurred when a rival mage send a creature to torment Zakelana in her dreams. According to the tale, Zakelana was able to win over the creature with the gift of a pony named “Giggles.”

In her later years, she retired from adventuring and one day she simply vanished. Some speculate a final experiment failed and banished her eternally to some other dimension. Another tale relates how one of her many enemies finally killed her. In any case, she vanished but left behind a tower and a magical gateway to the space containing the tower. Some tales claim that the guards of the tower are monsters that Zakelana won over but could not allow to roam freely. The tales also speak of the great wealth and magical secrets within the tower.

Tower of Zakelana is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 10th-12th   level characters.

Here are some of the features of the adventure:

  • Usable as a side adventure or extended encounter.
  • Detailed color map for the adventure.
  • Full statistics are included for all encounters—no need to look up monsters.
  • New spells (Zakelana’s Dimensional Tunnel and Zakelana’s Dimensional Pit).

Available on Amazon.

Available at DriveThruRPG.

Available at the Paizo store.

Downloads

Tower of Zakelana Monsters & Map PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Dragon Hunt Now at Paizo and DriveThruRPG

Posted in Pathfinder by Michael LaBossiere on August 31, 2013

A Pathfinder Role Playing Game compatible adventure for 8th-12th level characters.

Description

The once peaceful town of Gremsel is no longer peaceful. Several months ago a ferocious red dragon landed in the center of the town and gave the people an ultimatum: either they would pay him tribute or he would consume every creature in the town, from the smallest cat to the largest cow. Unable to stand against such a beast, the people agreed to his demand.

Hope arrived in town with a new magistrate possessing funds to hire bold adventurers. Sadly for the good folks of Gremsel, hope quickly departed as the dragon boldly killed the adventurers, returning only their charred skulls to the center of town.

Desperate and short on funds, the magistrate of Gremsel has put out a call for heroes bold (and generous) enough to face the dragon. Will the new heroes slay the dragon or shall their charred skulls join the tastefully arranged pile in the center of the town?

Dragon Hunt is a Pathfinder Role Playing Game compatible adventure. It is intended for a party of 8th-11th level characters.

Here are some of the features of the adventure:

  • A dragon. In a dungeon.
  • Detailed maps for the area and dungeons.
  • Full statistics are included for all encounters—no need to look up monsters.
  • A robust narrative with opportunities for both role-play and combat.
  • 99 cents!

Available  on Amazon.

Available at the Paizo store.

Available at DriveThruRPG.

Downloads

Dragon Hunt Map & Monsters PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Kelok’s Tomb Available Now at DriveThru RPG

Posted in Pathfinder by Michael LaBossiere on August 21, 2013

A Pathfinder compatible adventure for 2nd-4th level characters.

Description

The wizard Kelok achieved some minor fame developing original spells, some of which were apparently extremely dangerous to the caster. While some of his descendants claim he developed many spells still used today, unbiased experts claim that his original spells have all been lost. His detractors claim that this is a good thing, at least for wizards who prefer not to be imploded by their own magic.

Because of his love of magical research and dangerous machines, it is perhaps fitting that the legends claim that he met his end whilst researching a new spell. Those friendly to his memory claim that he perished while nobly expanding the boundaries of magical knowledge. His detractors insist he perished while making his last and greatest mistake. Whatever the truth of the matter, nothing has been heard from Kelok in 150 years and it has long been accepted that he perished and was placed within a tomb of his own design.

Little is known of his tomb. According to legend, the tomb was located in the wilderness to keep unwanted grave robber and pilfering adventures away from his treasures. There are, of course, the usual tales about the tomb of any wizard, namely that it is packed with great wealth and fantastic items. Naturally, there are also the usual tales of the elaborate precautions, terrible traps, and vicious monsters that protect the tomb.

Here are some of the features of the adventure:

  • Interesting encounters on the journey the tomb.
  • Detailed color maps for the tomb.
  • New monster (Iron Guardian).
  • New spells (Kelok’s Claw, Kelok’s Companion, and Tigermane’s Wolfskin).
  • New Traps (Fire Square and Ice Square).
  • Full statistics are included for all encounters—no need to look up monsters or traps.
  • Robust opportunities for role-play and combat.
  • For character levels 2-4.

Available on Amazon.

Available at the Paizo Store.

Available at DriveThru RPG.

Downloads

Kelok’s Tomb Monsters & Maps PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Free Pathfinder Adventures for December #4: Ril’s Lesser Sanctum

Posted in Pathfinder by Michael LaBossiere on December 22, 2012

A Pathfinder compatible adventure for 3rd-5th level characters.

Description

This adventure will be free on Amazon from 12/22/2012-12/26/2012! Merry Christmas!

This adventure is the second in the Rils’ series. It is preceded by the Tomb of Rils.

The brave adventurers travel to a desert land in search of the Lesser Sanctum of Rils. There, they will face the dangers of the desert before entering the sanctum. Within its dark chambers, they will face terrible monsters, cunning traps, and one of Rils’ failed students. Those strong enough to survive will leave the desert land laden with treasure and new knowledge. Those that fail shall leave their bones and flesh to the whims of the necromancer.

This adventure includes new monsters, new spells and new magic items.

Available now on Amazon.

Downloads

Rils’ Lesser Sanctum PDF

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Free Pathfinder Adventures for December #3: Tomb of Rils

Posted in Pathfinder by Michael LaBossiere on December 16, 2012

A Pathfinder compatible adventure for 1st-3rd level characters.

Available for free  on Amazon from December 16-20th 2012.

Description

The history of Rils is a matter of considerable debate among the great scholars of necromancy. There is even some doubt among the learned as to whether Rils ever existed. Some scholars claim that stories about different necromancers were combined over the centuries as a matter of convenience or ignorance and this gave rise to the idea of Rils. These learned folk point to the fact that many of the deeds attributed to Rils are actually credited on the basis of a similarity in names (such as “Ril”, “Rils-Oshen” and so on). Other scholars contend that while not all the deeds attributed to Rils were actually his (or her) deeds, the evidence conclusive shows that Rils was (and perhaps still is) quite real.

While the myths and historical accounts vary, a common point of agreement is that unlike most of the others of his ilk, Rils was not particularly interested in spreading undeath across the world or waging terrible wars with the living. Instead, Rils was apparently devoted to the study of necromancy and the undead as a matter of intellectual curiosity. This is not to say that Rils was altruistic nor is it to say that he was free of ulterior motives.

It is claimed by many scholars that because of his devotion to knowledge, Rils created numerous repositories in which he placed scrolls and books containing much of what he had learned. These accounts also claim that Rils did not wish his knowledge to fall into unworthy hands or to be acquired too easily. As such, these repositories are supposed to be guarded and trapped. They are also said to be located in isolated places to prevent the innocent and ignorant from blundering into them (and dying horribly).

Rils’ actual fate (assuming he existed at all) is not recorded in history. Some scholars believe that he was destroyed by adventurers who mistook him for an evil lich. Others contend he was destroyed by adventurers because he was an evil lich. Some even say that he still exists and dwells within a vast underground library containing untold secrets of necromancy. Whatever the truth, from time to time the location of one of Rils’ alleged repositories is discovered and adventurers brave the dangers within.

Available now on Amazon.

Downloads

Tomb of Rils Monsters, Spells & Maps

Hero Lab Portfolio Folder

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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Pathfinder Adventure A7-1: Pit & Tower

Posted in Miscellaneous, Pathfinder by Michael LaBossiere on October 25, 2012

A Pathfinder Role Playing Game compatible adventure for 1st-2nd level characters.

Description

Bekus’ Pit

“Well, I have never been to the Pit. I’m content to stay here where it is warm and safe…and ale is within easy reach. But people have told me tales of the place over the years.  They say it is an unwholesome hole in the earth from which emanates a faint moaning. The Pit is easy enough to get into—just bring some stout rope. You can get some at Bessie’s store down the road. The Pit is pretty much a small series of caves, although a dwarf told me he thought some areas showed signs of having been worked at one time. It’s dark, so be sure to bring some torches. You can get them at Bessie’s as well. As far as how the pit got its name, well Bekus was a curious sort of man and he was the first one to find the Pit. The second one to find it…well the second man anyway, was the guy who found Bekus’ remains.”

Brekart’s Tower

Brekart began his adventuring career as many had done before him by cleaning out Bekus’ Pit. After that he undertook a series of adventures that enabled him to increase in power. Unfortunately for Brekart his ambition for power exceeded his abilities. Fifteen years ago, using enslaved goblins and orcs for labor, Brekart constructed a tower ten miles from Thusul and declared himself the lord of the region. He sent armed “tax collectors” into Thusul and set up toll booths along the area roads. Not surprisingly, it was not long before word of his activities reached the ears of the legitimate rulers.

As per tradition, an emissary was sent to Brekart demanding that he submit himself for trial and execution. After Brekart refused the demand a small force was sent against him. The force, consisting of loyal adventurers and a support group of soldiers and siege engineers, made short work of Brekart’s “tax collectors” and surrounded his tower.

The attacking force was somewhat concerned since Brekart occupied what appeared to be a stout and well-guarded tower. Unfortunately for Brekart, some of his goblin troops slipped away in the night only to be captured by the besiegers. In return for their freedom, the goblins revealed a rather important secret: the goblins, angry at being enslaved, had built several serious, but hidden, defects into the tower.

The next morning the besiegers lined up for the attack while Brekart gave a loud speech to the effect that his attackers would be gutted and fed the crows. Just as Brekart got to the part about his “unbreakable tower” one of the engineers let fly with a stone from a small catapult. The small stone struck the fatal weak point of the tower, causing the top section to collapse. Brekart survived the collapse, but found himself all alone at the feet of his enemies. With his surviving “loyal” followers running as fast as they could away from the debris, Brekart had no choice but to surrender.

In accord with tradition, Brekart’s goods were auctioned to repay the cost of the siege and to provide reparations. After the last item was sold, Brekart was beheaded. His head decorated a pike by the city gate until it was stolen by a very large raven.

The ruins of Brekart’s tower remain to this day. Over the years various creatures have found the ruins attractive and have set up residence there. Occasionally adventurers visit the ruins to slay any worthy opponents they might find there and to search for the treasure of “tax” money that is allegedly still hidden somewhere in the ruins.

Available  on Amazon

Downloads

Pit & Tower PDF

See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

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